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Fallout 4 console commands carry weight

Fallout 4 commands carry weight

Generally like Fallout 3, development speed is unaffected via conveying weight unless over-encumbered, and can’t run or quick travel. Be that as it may, not at all like past recreations, it is conceivable to hop.

player.modav 15000 (15000 is the number of pounds you can carry)

Game settings for conveying limit:

Carry Weight Base = 200

Carry Weight Mult = 10

Solid Back increments conveying limit by up to 50 and furthermore checks a portion of the shortfalls of being over-encumbered by offering the capacity to run ordinarily or even quick travel.

Solitary Wanderer increments conveying limit when not going with a partner (aside from Dogmeat).

Buffout and X-cell briefly increment Strength by 2, giving 20 additional convey weight.

Any protection with the Fortifying modifier will build Strength by 1, giving 10 extra convey weight.

Protection with the Pocketed misc mod includes 5 convey weight when prepared.

Chest protection with the Pocketed misc includes 10 convey weight

Protection with the Deep took misc mod includes 10 convey weight when prepared.

Chest protection with the Deep took misc includes 20 Carry Weight.

As of fix 1.5, the base Carry Weight in Survival mode is diminished to 75 lbs.

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commands carry weight


Symbol pc as of fix 1.6 allies may infrequently subjectively put on a considerably higher convey weight than they would be fit for under some other conditions. Setting off this can be as basic as over and over drawing in an exchange with the buddy, taking things from them, finishing the exchange, re-starting an exchange and offering things to them until the point that one has decided the bug has happened or not. Their capacity to acknowledge significantly more things in consequent exchanges appears to likewise be irregular. This applies to humanoid friends and Dog meat.

Symbol Xbox one Companions will get things when ordered to notwithstanding when over encumbered, influencing their convey to weight basically boundless inasmuch as the things are first dropped and the sidekick is advised to pick them up.[verified]

Fallout 4 carry weight Commands

  • player.modav [skill] [number] — Increase an aptitude by the predetermined sum.
  • player.setav carryweight [insert number here] – Changes your characters convey weight to the predetermined number.
  • player.setav speedmult [insert number here] — Multiples you’re running rate by the number you included.
  • player.setlevel [insert number] — Change your character’s level.
  • setgs fJumpHeightMin [insert number here] — Modifies your bounce tallness. The more noteworthy the number, the higher your bounces. In any case, you can in any beyond words fall harm so you’ll require god mode empowered to survive moon bounces.
  • sexchange — Makes your male character a female or the other way around.
  • tcl — No crash, so you can stroll through dividers
  • tgm — God mode.

Fallout 4 console commands carry weight1

Get Free Items

player.additem 0000000a [insert number here] — Adds bobbypins to your stock.

player.additem 0000000f [insert number here] — Adds bottle tops to your stock.

player.additem [insert thing ID here] [insert number here] — Adds a specific measure of a thing to your stock.

 coc qasmoke — You may be asking, “How would I discover thing IDs for these different tricks?” Well, you could hold up until the point when other Fallout fans order a rundown. Meanwhile, however, this cheat will offer assistance. It transports you to a live with boxes containing every one of the things from the amusement. Tap on a thing while the reassure is dynamic to discover its ID.

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Adjust The Game World

caqs — Automatically entire the primary journey line of the amusement. I don’t know why you’d need this but rather here you go.

Execute [insert ID] — Kills the character with the predefined ID.

killall — Kills every single adjacent character, other than buddies or different characters excessively vital, making it impossible to the plot. Colleagues can be restored with a stimpack.

Restore [insert ID] — Revives the character with the predefined ID.

Set timescale to [insert number here] — Speeds up or backs off time inside the amusement. The higher the number, the speedier time will pass. 1 would influence the day-night to cycle fit in with real-time. The default setting for the diversion is 16.

setscale [number from 1 to 10] — Changes the measure of your objective or your character.

tai — Turns off all A.I., making NPCs simply remain set up quietly.

tcai — Turns off battle A.I.

tdetect — A.I. can’t recognize you any longer.


tfc — Activates flycam.

tm — Turns the UI on and off. In the event that you need to play Judas on, you have to press ` to pull up the support (you won’t have the capacity to see it) and after that re-sort t.

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