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Fallout 4 County crossing

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Fallout 4 County crossing

Fallout 4 County crossing design

There is a demolished house without a rooftop, a little shack with two sleeping pads, a workshop and two anonymous pilgrims growing 15 bushels of mutfruit. In the upper east corner of the settlement is a little lake of water that can be utilized to assemble water purifiers. Fallout 4 County crossing is a location and a potential settlement in the Commonwealth.




The settlement is encompassed by different perilous areas. One is the atomic power station, having intense blood bugs and high radiation. Another is the National Guard preparing yard that is close and has nondomesticated fiends meandering outwardly. A super mutant base is additionally adjacent, inside the Revere satellite exhibit.

Fallout 4 County crossing

Doc Weathers will go here even without a convoy post when the settlement goes dynamic.

Notes

  • The unmarked atomic power plant toward the southwest is illuminated, coming to up to +56 rads at the base of every regulation circle. A flame is on the ground between the circles beside a toolkit, protected by a couple of leveled blood bugs. A wooden carton with minor things is inside the fenced-in control transformer range.
  • The atomic power station situated on the street from the settlement doesn’t bolster into the Boston control matrix. The wires keep on running generally northwest, going through Abernathy cultivate, before going off the guide totally.
  • The little shallow bog in the settlement’s upper east corner (by the devastated house and confronting the National Guard arsenal) can bolster a mechanical water purifier.
READ  Fallout 4 Boston Airport

Fallout 4 County crossing

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Sanctuary The Slog Somerville Place
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Taffington Boathouse Tenpines Bluff Warwick Homestead

 

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